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- Counter strike source server cfg update#
- Counter strike source server cfg download#
- Counter strike source server cfg windows#
mp_freezetime " 6" //How many seconds to keep players frozen when the round starts.//sv_pure_trace "0" //If set to 1, the server will print a message whenever a client is verifying a CRC for a file.//sv_pure_kick_clients "1" //If set to 1, the server will kick clients with mismatching files.sv_consistency " 0" // 0 is off and allows skins, 1 is on and forced defaults.sv_pure " 0" // 0 is off, 1 uses whitelist, 2 is forced default.sv_forcepreload " 0" //Forces server side pre-loading.
Counter strike source server cfg download#
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mp_limitteams " 2" //Maximum amount teams can be out of balance.sv_pausable " 0" //Sets the server as pausable.sv_full_alltalk " 1" //Any player (including Spectator team) can speak to any other player.sv_deadtalk " 0" //Dead players can speak (voice, text) to the living players.sv_alltalk " 1" //Players can hear all other players' voice communication, no team restrictions.mp_tkpunish " 0" //Enables team killer punishment.mp_autokick " 1" //kicks idle or teamkilling players.mp_autoteambalance " 1" //Auto balaces the teams.//ff_damage_reduction_other "0" //Reduces damage done to teammates regarding non bullets/grenades.//ff_damage_reduction_bullets "0" //Reduces damage done to teammates when shot.//ff_damage_reduction_grenade "0" //Reduces damage done to your teammates with grenades.mp_friendlyfire " 1" //Enable Friendly Fire 1 =Enable 0 =Disable.
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Counter strike source server cfg update#
Each update is a learning process and we have almost eliminated all update quirks. With a team of dedicated Administrators and Coders we try our hardest to get ontop of Valve updates almost instatly and hopefully in the near future no updating will be required after a Valve Steam Update. The round ends when either all the Zombies are killed, or all Humans have been turned to zombies. Zombies can only use voice with other zombies, the same goes for humans. A few well aimed shots to a zombie?s head and it comes off complete with blood spray! Zombies are knocked backwards with each shot so their only hope of survival is attacking in numbers. Each subsequent Zombie is given 2,500 health, moved to the (T) team and also reduced to using their knife only. His only goal is to infect as many humans as possible by slashing them once with the knife, each scoring him one frag. They can also run alot faster than humans, are provided with night vision and have a 125?Field Of Vision? instead of the regular 90?. He is changed to the (T) team and everyone else to the (CT) team to allow for an operational scoreboard. All players spawn normally and you cannot hurt anybody Rifles and the MG are restricted.Īfter a random amount of time (2-10 seconds), one player is changed into a Zombie complete with model, unable to use any weapon other than the knife, and is given 5,000 health. When enabled on default settings, the level is loaded very, very dark with fog all around.
Counter strike source server cfg windows#
The plugin was designed so that it may be run on either Windows or Linux Source Dedicated Servers with a minimal instalation time. The game may be played on any map, and users join a server like any other CS:S server without any pre-requisites. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. ZombieMod is a server side modification for Counter-Strike Source.